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Tag Archives: projecteur-caméra
Geometric Video Projector Auto-Calibration
Abstract I this paper we address the problem of geometric calibration of video projectors. Like in most previous methods we also use a camera that observes the projection on a planar surface. Contrary to those previous methods, we neither require … Continue reading
Posted in Jamil Draréni, Peter Sturm, PROCAM, Sébastien Roy
Tagged auto-calibration, calibration, homographie, projecteur-caméra
3 Comments
Utiliser Lighttwist avec seulement un ordinateur, un projecteur et une caméra
Sorry, this entry is only available in Français.
Posted in Lighttwist
Tagged arts technologiques, immersion, lumière structurée, projecteur-caméra
2 Comments
Calibration de projecteur par plan non-marqué
Posted in Jamil Draréni, ORASIS, Peter Sturm, Sébastien Roy
Tagged lumière structurée, projecteur-caméra, réalité augmentée
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Projector Calibration Using a Markerless plane
Abstract In this paper we address the problem of geometric video projector calibration using a markerless planar surface (wall) and a partially calibrated camera. Instead of using control points to infer the camera-wall orientation, we find such relation by efficiently … Continue reading
Posted in Jamil Draréni, Peter Sturm, VISAPP
Tagged calibration, homographie, projecteur-caméra
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Lighttwist v1.0: Guide de l’utilisateur
Sorry, this entry is only available in Français.
(English) Projector-Based Augmented Reality in Surgery without Calibration
Abstract Augmented reality (AR) is becoming an important tool in surgery to support the surgeon and improve operation quality, safety and duration. However the AR setup with head-mounted display (HMD) and other equipments is often considered cumbersome by surgeons and … Continue reading
Posted in EMBC, Jean Meunier, Jean-Philippe Tardif, Sébastien Roy
Tagged calibration, médical, projecteur-caméra, réalité augmentée
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(English) Multi-projectors for arbitrary surfaces without explicit calibration nor reconstruction
Abstract This paper presents a new approach allowing one or more projectors to display an undistorted image on a surface of unknown geometry. To achieve this, a single camera is used to capture the viewer’s perspective of the projection surface. … Continue reading
Posted in 3DIM, Jean-Philippe Tardif, Martin Trudeau, Sébastien Roy
Tagged lumière structurée, projecteur-caméra
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